3D Arts ~ Motion Graphics Company Based In Las Vegas, NV
FrameHaus Reel 2017
Here is a demo reel showing a small sampling of the work we do here at FrameHaus. We would love the opportunity to work with you on your next project so get in touch! Share This:
Visual Effects Breakdown – Skull Mountain Flyover
Visual Effects Breakdown – Skull Mountain Flyover Welcome! Today we share this visual effects breakdown with you. The shot is called Skull Mountain Flyover. It is made for an undisclosed project. The mountain is created in SideFX Houdini. Modeling tweaks are done in Pixologic ZBrush. Texturing is done with Arnold Render. While we like to render ourselves,...
Motion Graphics – HUD Style Sweeps
Motion Graphics That Fit Your Needs Here’s an example of motion graphics we do. Most notably, our work is custom designed. As a result we are able to create motion graphics solutions that fit your needs. Consequently this makes us flexible and cost effective. Finally, we work with you creatively to achieve your vision...
What Every Indie Filmmaker Needs To Know About Visual Effects
What Every Indie Filmmaker Needs To Know About Visual Effects So you’re ready to blaze away at your indie film that is going to have some visual effects in it. You’ve got your camera (maybe even more than one). There’s a decent light kit and a friend to be your lighting person. The actors are...
Houdini Grains With Dynamic Interaction
Using the Houdini Grains solver to create visual effects. We love Houdini Grains here at FrameHaus. These videos demonstrate using the grain solver in SideFX Houdini 15.5. In addition, we introduce dynamic interaction. This interaction is controlled by the user to achieve a desired effect. The final result. In this video we’re seeing that...
“Skelly” – Creature Look Development In Houdini
Look Development For Creature Effects in SideFX Houdini We used SideFX Houdini to create this look of a creature we call “Skelly”. This character is then rigged for animation. We know it looks a little creepy but it has that Tim Burton vibe going on. Share This:
Houdini Growth Effects For A Visual Effects Shot
Houdini Growth Effects We’ve been working on creating Houdini growth effects for a TV series. The director wants an “infectious” effect that destroys organic objects and then rebuilds them with a new skin. This is a test render showing one of the look ideas. We created this in SideFX Houdini 15.5 using procedural...
Houdini 15.5 Basic Studio Using Arnold Render – Project File Included
Our FrameHaus bossman created this video tutorial and Houdini scene file free to the 3D artists community. Enjoy! Project File HERE Share This:
Rolling Fog Experiment – SideFX Houdini
We needed to create a procedural way to do a rolling fog look for a variety of shot types. This is a simple experiment to create a reusable FX asset that we can enhance later for specific shots. Share This:
Zombie Crowd Experimental – SideFX Houdini
Director Tobin Herringshaw (“After”, “Preboarding”) recently asked if it would be possible to do CG zombies en masse for a couple of shots in a project he is considering directing. This is just a very simple experiment that was used to show that it was possible. Share This: