Motion Graphics – HUD Style Sweeps
Here’s an example of some of the motion graphics work we do here at FrameHaus. This is a procedural effect that is adjustable in every way. Share This:
What Every Indie Filmmaker Needs To Know About VFX
So you’re ready to blaze away at your indie film that is going to have some visual effects in it. You’ve got your camera (maybe even more than one). You’ve got a decent light kit and a friend to be your lighting person. You’ve got your actors. Hopefully you have a sound person with decent...
Dynamic Grains (SAND) Experiments With A Crow
The following videos demonstrate using the grain solver nodes in SideFX Houdini 15.5 with dynamic interaction. The final result. In this video we’re seeing that the particles are in a sleeping state (shown by their red color). They are then woken up by a dynamic object (hidden) to activate them. In this video we’re seeing...
“Skelly” – Creature Look Development
These are a couple of stills for a look that was created procedurally in SideFX Houdini for an upcoming project. The character is to be rigged and animated. Share This:
Growth & Reconstitution FX – Development Work
We’ve been working on some visual effects for an upcoming TV series in which the director wants an “infectious” effect that destroys organic objects and then rebuilds them with a new skin and look. This is a test render of a still image showing one of the look ideas. This was created in SideFX...
Houdini 15.5 Basic Studio Using Arnold Render – Project File Included
Our FrameHaus bossman created this video tutorial and Houdini scene file free to the 3D artists community. Enjoy! Project File HERE Share This:
Rolling Fog Experiment – SideFX Houdini
We needed to create a procedural way to do a rolling fog look for a variety of shot types. This is a simple experiment to create a reusable FX asset that we can enhance later for specific shots. Share This:
Zombie Crowd Experimental – SideFX Houdini
Director Tobin Herringshaw (“After”, “Preboarding”) recently asked if it would be possible to do CG zombies en masse for a couple of shots in a project he is considering directing. This is just a very simple experiment that was used to show that it was possible. Share This:
BUTTERFLY – Music Video For Film & Video Game Composer David Rosen
We recently had the pleasure of working with film and video game composer, David Rosen, on a music video for a track called “BUTTERFLY” on his upcoming album “HEAD LIKE FIRE”. David sent me an early version of the track about 3 weeks ago and from that I was tasked with creating a visual...
FREE Autodesk Maya Plugin – Bottle Maker 1.0
Video demo on how to use Bottle Maker v1.0 plugin that Tobias Steiner (owner of FrameHaus LLC) created a while back for Autodesk Maya. FREE download available here –> https://goo.gl/xqtGKz Share This: