Tutorial – Maya 2016 – Create a procedural morphing clone system with MASH For MAYA

Tutorial – Maya 2016 – Create a procedural morphing clone system with MASH For MAYA

In this tutorial, Tobias Steiner (Owner of FrameHaus LLC), covers how to create an entirely procedural system of morphing clones on meshes along curves. No key frames required! Flexible time based animation! Great for motion graphics effects.  This tutorial has been featured by Autodesk, Lesterbanks.com, and a few other industry CG websites.

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